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PostSubject: Weapons and Damage...   Tue Jan 17, 2017 8:43 am

Weapons and Damage:
Many players will want weaponry. The below are charts that detail what weaponry is available in the game, and the necessary stats for it. Please note, the Rate category has been removed, but in the instance of automatic weapons, I have increased the base damage they do, marked by an *. This takes account of the weapon loosing a three round burst. If you wish to loose more bullets (i.e. Empty the Clip), please let me know at the time. In the instance of single shot/semi-automatic weapons, the rate has been removed and the damage remains the same.

Pistols:
Weapon:
Damage:
Clip:
Conceal:
0.38
4
6
Pocket
Glock
4
17+1
Pocket
Sub-Machine Guns:
Weapon:
Damage:
Clip:
Conceal:
Ingram Mac 10
6*
30+1
Jacket
Uzi 9mm
6*
32+1
Trenchcoat
Shotguns:
Weapon:
Damage:
Clip:
Conceal:
Ithaca M37
8
5+1
Trenchcoat
Fiachi Law 12
8
8+1
Trenchcoat
Rifles:
Weapon:
Damage:
Clip:
Conceal:
30.06
8
5+1
None
Assault Rifle
10*
42+1
None
Melee Weaponry:
Weapon:
Damage:
Conceal:
Sap
Str+1B
Pocket
Club
Str+2B
Trenchcoat
Knife
Str+1L
Jacket
Sword
Str+2L
Trenchcoat
Axe
Str+3L
None
Stake
Str+1L
Trenchcoat
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